Eleventh Hour GamesEngine Lead
Since August 2019 I have been helping Eleventh Hour Games with their title Last Epoch. Some of my main tasks include: technical direction, performance optimizations, and engine / tools development.
Mastfire StudiosFreelance Programmer
I was brought into Mastfire Studios in order to help them with their Steam title Blackwake. At Mastfire we developed an external tutorial which ran off of a custom in-house tutorial framework we built from the ground up. Since the tutorial was created outside of the main project, many elements of the main game had to be rewritten, such as overall FPS controls including climbing and swimming, and other pieces such as UI segments.
Meraki GamesLead Programmer
From April 2017 to February 2020 I helped Meraki Games with their title Pyrrhic Victory. In the process I worked with instanced rendering, boid logic, backend systems, and external data to code conversion.
Back at the beginning of 2017 I started my journey into freelance game engineering with 5 years of hobbyist Unity development experience under my belt. I began by taking smaller jobs, and eventually built up a network which allowed me to take on jobs stable enough to make this my full-time job.